Milk が Anchan に Death について尋ねる
Milk が Anchan に Death について尋ねる
シーン 64/29212行
出現場所
| シーン番号 | 64 |
| 行 | 12 |
| ランで再生 | はい |
| 幕 | 幕 II |
| 幕での位置 | 7/40 |
ハブはこのシーンをトリガーしません。終了時にゲーム内の何も変わりません。ストーリー自体から実行されます。
開始方法 (3通り)
Anchanのシーン、ロア、ロール済み。開始:
Anchanと話した時。必要:
Milkをプレイしています。 と 伝説 Milk Anchan Deathを見たことがありません。。
Milkのシーン、ロア、ロール済み。開始:未設定:このスロットはトリガーを指定しません。必要:
Anchanをプレイしています。 と 伝説 Milk Anchan Deathを見たことがありません。。
Milkのシーン、ロア、ロール済み。開始:未設定:このスロットはトリガーを指定しません。必要:
Anchanをプレイしています。 と 伝説 Milk Anchan Deathを見たことがありません。。
話者 (2)
Milk
Anchan
The game has no dialogue in this language, so every line is shown in English, as the game shows it.
シーン
So… eternal undeath.
Mm.
That must be… different.
You would think so, but it is mostly much of the same.
…
You want to ask me what it is like to die. Or at least, to not have one’s death undone.
How did you know?
It is what everyone wants to ask. And I tell them all the same answer.
Which is…?
How should I know? I remember death as much as I remember breakfast two and a half centuries ago.
You ate breakfast back then?
Perhaps. Perhaps not. I don’t remember.
履歴
- 0.9.1
- Anchanのセリフ。変更前: You would think so, but it is much the same for most of the time. (English only in this build) 変更後: You would think so, but it is mostly much of the same. (English only in this build)
- Anchanのセリフ。変更前: You want to ask me what it is like to die. (English only in this build) 変更後: You want to ask me what it is like to die. Or at least, to not have one’s death undone. (English only in this build)
- Anchanのセリフ。変更前: How should I know? I remember death as much as I remember breakfast twenty years ago. (English only in this build) 変更後: How should I know? I remember death as much as I remember breakfast two and a half centuries ago. (English only in this build)
- Milkのセリフ。変更前: …Shame. (English only in this build) 変更後: You ate breakfast back then? (English only in this build)
- Anchanのセリフ。変更前: Perhaps. Perhaps not. Remembering one’s death cannot be good for mental fortitude. (English only in this build) 変更後: Perhaps. Perhaps not. I don’t remember. (English only in this build)
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