The workbench sells 6 permanent unlocks, keys to the rooms of the hub. Buying every one of them costs 1800 anima.

UnlockWhat it opensAnima costIngredients listed
The key to the Alchemy Lab. A great place to brew potions, cook recipes, and use ingredients.
500Dust Doots
The key to the Cafe. Take a moment to sit back, relax and get to know your fellow magi. The shopkeep may be willing...
500Sap Syrup
The key to the Crypt. Why is there a crypt if the Circle can reconstitute the deceased? Might be worth a look...
100Perdition Petal
The key to the Curio's cage. Why is there a crypt if the Circle can reconstitute the deceased? Might be worth a...
100Nothing listed
Do you think plants like to listen to music? This key unlocks the greenhouse that always seems to be blasting music.
500Echi Needle
The key to the Library. A great place to scribe new spells, unlock new recipes, and learn receive hints about The...
100Blue Rose Bud

How the workbench works

The workbench stands in the hub and sells permanent unlocks. Pick one, pay its anima cost and it unlocks at once. Anima is earned by finishing runs. Every entry also carries an ingredient list, but the workbench only checks and spends anima in this build, so those ingredients are never taken from you.

Which keys are on the shelf at all is kept in your save, not on the item, so a key you have not reached yet is simply not offered.

maguscircle.wikibuild 1.1.2