Mob Slayer I
Mob Slayer I
Non-elite enemies take 50% more damage.
PerkRareTier IDamageWhere it comes from
Offered when you level up, three perks at a time.
In the starting perk deck
Chance to show in one roll of three: 5.39%
Level up draws 3 perks. The game shuffles the perk deck with each card's rarity as its weight, so a higher rarity shows more often. A rarity of 0 has weight 0 and does not show while at least 3 perks with a higher rarity are still in the deck.
What it does
+50% Damage against Normal Enemies
Mob Slayer series
What taking it changes
Leads to:
Mob Slayer II
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