Spells/Earthward

Earthward

Erect a wall of earth that blocks movement and damages nearby monsters on creation.

Damage: 25
Duration: 15 seconds
Mana Cost: 20
Omnidirectional
Lasts

Where to get it

Offered from a spell chest, three spells at a time.
In the spell chest deck once this spell is unlocked on your save

The card that unlocks it

Earthward

Erect a wall of earth that blocks movement and damages nearby monsters on creation.

Damage: 25
Duration: 15 seconds
Mana Cost: 20
Omnidirectional
+15 Max Mana+10 Max Mana

Numbers

Damage25
Minimum damage15
Mana cost20
Mana cost added each time the spell levels3
Amount cast at once1
Sizex1
Duration15 s
Goes off the moment you cast itno
Keeps hitting while it lastsno

Lasts: this spell stays on the field for its duration.

Sigil

Draw this shape to cast the spell.

Wall 3

Sigil name in the gamewall
Strokes1
Match needed75%
Stroke order mattersno
Stroke direction mattersno

Affinity

Level IDuration +5
Level IIMana cost -5
Level IIIDamage +25

Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.

Prestige options

Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.

Crushing Wave
Crushing Wave

Crushing Wave

When Earthward ends, it erodes, becoming a Crushing Wave that pushes monsters away and deals high damage.

Damage: 100
Living Boulder
Living Boulder

Living Boulder

You can wrap Earthward around yourself to become a Living Boulder, rolling across the battlefield, stunning and damaging monsters.

Damage: 100
Duration 5 seconds
Magma Wall
Magma Wall

Magma Wall

Earthward is formed with molten rock and becomes a Magma Wall that burns all monsters in its vicinity and damages on contact.

Damage: 10
+10 Earthward Damage

Damage effects

The bursts, pools and fields this spell leaves behind. Each one takes this spell's own damage and size bonuses.

Boulder

Damage10
Seconds between hits0.25 s
StatusesStun
Can crityes

Crushing Wave

Damage100
Seconds between hits0.25 s
StatusesKnockback
Can crityes

Earthward Pebbles

Damage1
Lasts5 s
Seconds between hits0.25 s
StatusesKnockback
Can crityes

Special interactions

When this spell overlaps another one on the field, 4 pairings do something extra. Every pairing in this build is on Special interactions.

EarthwardandJam

The note bounces off the wall.

EarthwardandMagic Missile

Hitting the wall drops an Arcane pebble.

Arcane pebble: A stone that flies at the nearest enemy. 1 damage at the start of a run (Magic Missile damage divided by 5).
EarthwardandPrismatic Pylon

Hitting the wall drops an Arcane gem.

Arcane gem: A gem that flies at the nearest enemy. 1 damage at the start of a run (Prismatic Pylon damage divided by 5).
EarthwardandWisp

Hitting the wall makes the wisp jump and applies Spook to nearby enemies.

Spook: The enemy turns around and runs away from you, and it does not stop to attack. It is skipped on an enemy that is already frozen, slipping, stunned, stationary or immune to crowd control, and on bosses, except a boss that is really a normal enemy. Lasts 3 s at the start of a run, set by Spook Duration.

Upgrade cards

13 upgrade cards can turn up for this spell once you know it: 3 tiered series and 4 one-off cards.

Earth Sling

Earth Sling I

Tier I
Earthward will periodically launch stones at nearby monsters, causing bleed damage.

Earth Sling II

Tier II
+0.25% Earth Sling Attack Rate and Damage
+0.25 Special Spell Change

Earth Sling III

Tier III
+0.25% Earth Sling Attack Rate and Damage
+0.25 Special Spell Change

Earth Tremor

Earth Tremor I

Tier I
Earthward will emit tremors dealing damage and confusing nearby monsters.

Earth Tremor II

Tier II
+50% Earth Tremor Damage
+50% Special Spell Change

Earth Tremor III

Tier III
+50% Earth Tremor Damage

Everlasting Earth

Everlasting Earth I

Tier I
+50% Earthward Duration
+50% Earthward Duration

Everlasting Earth II

Tier II
+50% Earthward Duration
+50% Earthward Duration

Everlasting Earth III

Tier III
+50% Earthward Duration
+50% Earthward Duration

One-offs

Earthen Collapse

When Earthward ends, it collapses, dealing heavy damage and stunning monsters inside.

Molded Earth

You can pass through Earthward.

Stunning Ward

Earthward stuns monsters in its path when created and deals twice as much damage.

Vineward

Earthward sprouts vines that bleed enemies.

History

  • 1.0.0
    • Damage. Before: 20 After: 25
    • Min Damage. Before: 0 After: 15
    • Description. Before: Erect a wall of earth that blocks movement.

      Duration: N seconds
      Mana Cost: N
      Omnidirectional After: Erect a wall of earth that blocks movement and damages nearby monsters on creation.

      Damage: N
      Duration: N seconds
      Mana Cost: N
      Omnidirectional

Full list of this build.

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