Spells/Ice Spear

Ice Spear

Summon 2 spears made of ice that periodically attack the strongest monsters, damaging monsters they pass through.

Damage: 5
Duration: 15 seconds
Mana Cost: 10
RepeatsCan be your starting spell

Where to get it

Offered from a spell chest, three spells at a time.
Offered as a starting spell

The card that unlocks it

Ice Spear

Summon 2 spears made of ice that periodically attack the strongest monsters, damaging monsters they pass through.

Damage: 5
Duration: 15 seconds
Mana Cost: 10

Numbers

Damage5
Minimum damage1
Mana cost10
Mana cost added each time the spell levels2
Amount cast at once2
Sizex1
Seconds between hits1 s
Duration15 s
Goes off the moment you cast itno
Keeps hitting while it lastsyes
Damage per second5

Repeats: this spell stays on the field and hits again every few seconds.

Sigil

Draw this shape to cast the spell.

Spear 1

Sigil name in the gamespear
Strokes1
Match needed76%
Stroke order mattersno
Stroke direction mattersno

Affinity

Level IAmount +1 mana cost
Level IIAmount +1 mana cost
Level IIIDamage +5

A level marked mana cost does not do what its name says: the game adds this to the spell's mana cost, not to its amount.

Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.

Prestige options

Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.

Celestial Spear
Celestial Spear

Celestial Spear

Your Ice Spears become coated in celestial light, causing Celestial Spears to fall from the heavens to strike elite monsters. Celestial Spears will always crit elites.
+50% Ice Spear Size+50% Ice Spear Damage
Slayer Sword
Slayer Sword

Slayer Sword

Your Ice Spears become greatswords that spin as they move, dealing damage in a large area. Whenever the Slayer's Sword kills a monster, it increases its damage and speed. Decrease number of summons by 1.
Thousand Knives
Thousand Knives

Thousand Knives

Your Ice Spears each split into 2 smaller knives that deal 50% damage. These knives cause monsters to bleed on hit.
+2 Bleed+50% Special Spell Change

Special interactions

When this spell overlaps another one on the field, 1 pairing do something extra. Every pairing in this build is on Special interactions.

Ice SpearandShroud of Bones

While a spinning spear sits inside the bone aura, the aura throws a Bone shard from the spear.

Bone shard: A spinning bone. 1 Shroud of Bones damage, and it applies Bleed. Thrown every 0.2 s while a spinning Ice Spear sits in the aura.

Upgrade cards

22 upgrade cards can turn up for this spell once you know it: 7 tiered series and 1 one-off cards.

Chilling Spear

Chilling Spear I

Tier I
Your spears chill all monsters they pass through.

Chilling Spear II

Tier II
Your spears have a 25% chance to freeze elite monsters.
+25% Special Spell Change

Chilling Spear III

Tier III
Your spears have a 25% chance to freeze all monsters on hit.
+25% Special Spell Change

Colossal Spear

Colossal Spear I

Tier I
+50% Ice Spear Size
+50% Ice Spear Size

Colossal Spear II

Tier II
+50% Ice Spear Size
+50% Ice Spear Size

Colossal Spear III

Tier III
+50% Ice Spear Size
+50% Ice Spear Size

Elite Spear

Elite Spear I

Tier I
Spears deal additional damage equal to 1% of a monster's current health.

Elite Spear II

Tier II
Spears deal additional damage equal to 2% of a monster's current health.

Elite Spear III

Tier III
Spears deal double damage to elite monsters.

Ice Arsenal

Ice Arsenal I

Tier I
+1 Spear Amount
+1 Ice Spear Amount

Ice Arsenal II

Tier II
+1 Spear Amount
+1 Ice Spear Amount

Ice Arsenal III

Tier III
+1 Spear Amount
+1 Ice Spear Amount

Lightweight Spear

Lightweight Spear I

Tier I
+50% Ice Spear Attack Rate
-50% Ice Spear Frequency

Lightweight Spear II

Tier II
+50% Ice Spear Attack Rate
-50% Ice Spear Frequency

Lightweight Spear III

Tier III
+50% Ice Spear Attack Rate
-50% Ice Spear Frequency

Mighty Spear

Mighty Spear I

Tier I
+3 Base Damage
+3 Ice Spear Damage

Mighty Spear II

Tier II
+2 Base Damage
+2 Ice Spear Damage

Mighty Spear III

Tier III
+2 Base Damage
+2 Ice Spear Damage

Unyielding Ice

Unyielding Ice I

Tier I
+50% Ice Spear Duration
+50% Ice Spear Duration

Unyielding Ice II

Tier II
+50% Ice Spear Duration
+50% Ice Spear Duration

Unyielding Ice III

Tier III
+50% Ice Spear Duration
+50% Ice Spear Duration

One-offs

Shatter Spear

Spears explode into a Frost Nova when their duration runs out.

History

  • 1.1.2
    • Base Amount. Before: 1 After: 2

Full list of this build.

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