Spells/Thunder Storm

Thunder Storm

Lightning periodically strikes 3 random monsters.

Damage: 10
Duration: 15
Mana Cost: 20
RepeatsCan be your starting spell

Where to get it

Offered from a spell chest, three spells at a time.
Offered as a starting spell

The card that unlocks it

Thunder Storm

Lightning periodically strikes 3 random monsters.

Damage: 10
Duration: 15
Mana Cost: 20

Numbers

Damage10
Minimum damage5
Mana cost20
Mana cost added each time the spell levels3
Amount cast at once3
Sizex1
Seconds between hits1.5 s
Duration15 s
Goes off the moment you cast itno
Keeps hitting while it lastsyes
Damage per second6.67

Repeats: this spell stays on the field and hits again every few seconds.

Sigil

Draw this shape to cast the spell.

PatternBolt

Sigil name in the gamebolt
Strokes1
Match needed82%
Stroke order mattersno
Stroke direction mattersno

Affinity

Level IMana cost -5 does nothing
Level IIDuration +5 does nothing
Level IIIAmount +2 does nothing

A level marked does nothing changes nothing in this build: this spell has its own kind of affinity bonus, which replaces the shared bonus code instead of adding to it, so a damage or cost value stored on that level is never read.

Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.

Prestige options

Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.

Derecho
Derecho

Derecho

Your Thunder Storm also causes intense winds and rain. While Derecho is active, water levels will begin to rise drowning both you and any monster within.
Fulmination
Fulmination

Fulmination

Your Thunder Storm begins with a crack of lightning that strikes at the center of your spell sigil for massive damage.
Maelstrom
Maelstrom

Maelstrom

While your Thunder Storm is active, a Maelstrom of hail showers down, inflicting frostbite on all monsters.

Special interactions

When this spell overlaps another one on the field, 1 pairing do something extra. Every pairing in this build is on Special interactions.

RiptideandThunder Storm

Lightning that strikes an enemy already in the wave makes Electrified Water.

Electrified Water: Stays on the ground and hits again on its own rhythm until it runs out; lasts 3 s; hits every 0.25 s; applies Shock. Takes its bonuses from Thunder Storm.
Shock: Each tick deals the Shock damage. No element bonus applies to it. 3 damage every 0.2 s for 0.5 s. One application: 6 damage (2 ticks). A second application refreshes the timer; it does not stack.

Upgrade cards

19 upgrade cards can turn up for this spell once you know it: 7 tiered series and 1 one-off cards.

Lightning Blast

Lightning Blast I

Tier I
Lightning damages a small area around the point of impact.
+50% Special Spell Change

Lightning Blast II

Tier II
+50% Lightning Blast Size
+50% Special Spell Change

Lightning Blast III

Tier III
+50% Lightning Blast Size
+50% Special Spell Change

Mighty Storm

Mighty Storm I

Tier I
+4 Base Damage
+4 Thunder Storm Damage

Mighty Storm II

Tier II
+3 Base Damage
+3 Thunder Storm Damage

Mighty Storm III

Tier III
+2 Base Damage
+2 Thunder Storm Damage

Neverending Storm

Neverending Storm I

Tier I
+50% Thunder Storm Duration
+50% Thunder Storm Duration

Neverending Storm II

Tier II
+50% Thunder Storm Duration
+50% Thunder Storm Duration

Neverending Storm III

Tier III
+50% Thunder Storm Duration
+50% Thunder Storm Duration

Striking Storm

Striking Storm I

Tier I
+2 Lightning Strikes
+2 Thunder Storm Amount

Striking Storm II

Tier II
+2 Lightning Strikes
+2 Thunder Storm Amount

Striking Storm

Striking Storm III

Tier III
+3 Lightning Strikes
+3 Thunder Storm Amount

Stunning Storm

Stunning Storm I

Tier I
Lightning has a 20% chance to stun affected monsters.
20 Special Spell Change

Stunning Storm II

Tier II
Lightning has a 40% chance to stun affected monsters.
40 Special Spell Change

Stunning Storm III

Tier III
Lightning has a 60% chance to stun affected monsters.
60 Special Spell Change

Unrelenting Storm

Unrelenting Storm I

Tier I
+50% Thunder Storm Attack Rate
-50% Thunder Storm Frequency

Unrelenting Storm II

Tier II
+50% Thunder Storm Attack Rate
-50% Thunder Storm Frequency

Unrelenting Storm III

Tier III
+50% Thunder Storm Attack Rate
-50% Thunder Storm Frequency

One-offs

Wintry Storm

Each bolt of lightning has a small chance to create a Frost Nova on impact.
+1 Special Spell Change

History

  • 0.9.1
    • Name. Before: Thunderstorm After: Thunder Storm

Full list of this build.

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