Spells/Wisp

Wisp

Summon a wisp that will follow your cursor and damage any monster it passes through.

Damage: 20
Duration: 30 seconds
Mana Cost: 15
Repeats

Where to get it

Starting spell of: Anchan
Offered from a spell chest, three spells at a time.
In the spell chest deck once this spell is unlocked on your save

The card that unlocks it

Wisp

Summon a wisp that will follow your cursor and damage any monster it passes through.

Damage: 20
Duration: 30 seconds
Mana Cost: 15

Numbers

Damage20
Minimum damage10
Mana cost15
Mana cost added each time the spell levels2
Amount cast at once1
Sizex1
Seconds between hits1 s
Duration30 s
Goes off the moment you cast itno
Keeps hitting while it lastsyes
Damage per second20

Repeats: this spell stays on the field and hits again every few seconds.

Sigil

Draw this shape to cast the spell.

Wisp

Sigil name in the gamewisp
Strokes1
Match needed75%
Stroke order mattersno
Stroke direction mattersno

Affinity

Level IDamage +5
Level IITime between hits -0.2
Level IIITime between hits -0.2

Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.

Prestige options

Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.

Hunger
Hunger

Hunger

On hit, wisps will consume a DoT currently afflicting a monster, dealing the remaining damage instantly.
Psychopomps
Psychopomps

Psychopomps

These wisps will guide you to the afterlife someday. Psychopomps are permanently active, but whenever you take lethal damage, you instead lose one psychopomp.
Yurei
Yurei

Yurei

Your wisps have lost their purpose and become wandering spirits. Yurei roam the map freely and may be multicast.

Damage effects

The bursts, pools and fields this spell leaves behind. Each one takes this spell's own damage and size bonuses.

Boo

Damage5
Seconds between hits0.25 s
Can crityes

Special interactions

When this spell overlaps another one on the field, 2 pairings do something extra. Every pairing in this build is on Special interactions.

EarthwardandWisp

Hitting the wall makes the wisp jump and applies Spook to nearby enemies.

Spook: The enemy turns around and runs away from you, and it does not stop to attack. It is skipped on an enemy that is already frozen, slipping, stunned, stationary or immune to crowd control, and on bosses, except a boss that is really a normal enemy. Lasts 3 s at the start of a run, set by Spook Duration.
RiptideandWisp

When the wisp leaves the wave it bursts water around it.

Upgrade cards

23 upgrade cards can turn up for this spell once you know it: 5 tiered series and 8 one-off cards.

Anger

Anger I

Tier I
+5 Base Wisp Damage
+5 Wisp Damage

Anger II

Tier II
+3 Base Wisp Damage
+3 Wisp Damage

Anger III

Tier III
+2 Base Wisp Damage
+2 Wisp Damage

Ego

Ego I

Tier I
+50% Wisp Scale
+50% Wisp Size

Ego II

Tier II
+50% Wisp Scale
+50% Wisp Size

Ego III

Tier III
+50% Wisp Scale
+50% Wisp Size

Haste

Haste I

Tier I
+25% Wisp Turn and Move Speed
-25% Wisp Frequency

Haste II

Tier II
+25% Wisp Turn and Move Speed
-25% Wisp Frequency

Haste III

Tier III
+25% Wisp Turn and Move Speed
-25% Wisp Frequency

Patience

Patience I

Tier I
+25% Wisp Duration
+25% Wisp Duration

Patience II

Tier II
+25% Wisp Duration
+25% Wisp Duration

Patience III

Tier III
+25% Wisp Duration
+25% Wisp Duration

Walk of the Wisps

Walk of the Wisps I

Tier I
2 smaller wisps follow the first.

Walk of the Wisps II

Tier II
+2 Wisps

Walk of the Wisps III

Tier III
+2 Wisps

One-offs

Empathy

Wisps let out a scream every few seconds, extending its effects to nearby monsters.

Joy

Wisps grant and gain +5% speed for 5 seconds whenever they pass through you
+5% Special Spell Change

Reflection

+5 Mana Cost
Wisps restore 5 mana whenever they pass through you.
+5 Wisp Mana Cost

Wail-o'-wisp

Wisp spooks monsters on hit.

Whisper

Wisp fades between the realms. Wisp chills monsters on hit and freezes chilled monsters every few seconds.

Will-o'-wisp

Wisp burns monsters on hit.

Wispblade

+2% Crit Chance
Your Wisp manifests a Spellblade on crit.
+2% Crit Chance

Woe-o'-Wisp

Wisp curses monsters on hit.

History

  • 1.1.2
    • Damage. Before: 15 After: 20
    • Min Damage. Before: 5 After: 10

Full list of this build.

maguscircle.wikibuild 1.1.2