Characters/Matcha
Matcha

Matcha

Passive: Attunement · Ability: Mythic Element
Playable90 s cooldownHas a tarot deck

Bio

Once the prodigy child of Archweave Academy, Matcha excelled in his studies. Now, he struggles in the practical applications of magic for fear of what he may unleash.

The character select screen does not show this bio.

How to unlock

Unlocked back at the hub as you make progress there.

The scene that does it:

Passive and ability

Passive

Attunement

Matcha summons a random elemental orb that passively attacks nearby monsters. Matcha creates more orbs as he masters the Mythic elements.

The game keeps this passive on the deck's Fool card, which you already own when a run starts.

Active ability

Mythic Element

Matcha summons the strength of one of the Mythic Elements at random. The blast will stun, chill, burn, knockback, or instakill monsters caught in the blast depending on the element. 90 second cooldown.

Cooldown90 seconds
Charges you can hold1
  • 20% chance of the earth blast.
  • 20% chance of the water blast.
  • 20% chance of the fire blast.
  • 20% chance of the wind blast.
  • 20% chance of the void blast.

The game keeps this ability on the deck's Magus card, which you already own when a run starts.

How the gauge works

The gauge fills on its own during a fight and stops filling while a dialogue scene is playing. The ability is ready as soon as the gauge holds one full cooldown, and using it spends exactly one cooldown's worth, so a character with two charges can hold two uses. A run starts with the gauge half filled for each charge the character has. Ability duration is multiplied by your ability duration bonus when the run begins, and by your spell duration bonus while it runs.

Starting spell

Every run with this character opens with Ink already in the spellbook.

Mana cost5
Base damage15
Duration10
Amount1
Size1

Tarot deck

Matcha reads a deck of 22 tarot cards, bought one at a time with Anima. Each bought card can sit upright or reversed for two different sets of bonuses.

Cards in the deck22
Yours from the start2 (they cost nothing)
Anima for the whole deck26,500
Tier 15 cards, 100 to 500 Anima
Tier 25 cards, 600 to 1,000 Anima
Tier 45 cards, 1,200 to 2,000 Anima
Tier 55 cards, 2,200 to 3,000 Anima

T3 is a tier the game knows about, with no card in this deck.

Three cards in the deck are not ordinary bonuses: the Fool card carries the passive; the Magus card carries the ability; the Universe card is the one upgrade with no reversed side, at 3,000 Anima.

See the whole Matcha deck.

Achievements

3 achievements name this character in what they ask of you.

Details

Their room in the hubMatcha Room (its door opens to the ink sign)
Portrait poses33
Tarot cards22
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