Matcha
Matcha
Bio
Once the prodigy child of Archweave Academy, Matcha excelled in his studies. Now, he struggles in the practical applications of magic for fear of what he may unleash.
The character select screen does not show this bio.
How to unlock
Unlocked back at the hub as you make progress there.
The scene that does it:
Passive and ability
Passive
AttunementMatcha summons a random elemental orb that passively attacks nearby monsters. Matcha creates more orbs as he masters the Mythic elements.
The game keeps this passive on the deck's Fool card, which you already own when a run starts.
Active ability
Mythic ElementMatcha summons the strength of one of the Mythic Elements at random. The blast will stun, chill, burn, knockback, or instakill monsters caught in the blast depending on the element. 90 second cooldown.
| Cooldown | 90 seconds |
| Charges you can hold | 1 |
- 20% chance of the earth blast.
- 20% chance of the water blast.
- 20% chance of the fire blast.
- 20% chance of the wind blast.
- 20% chance of the void blast.
The game keeps this ability on the deck's Magus card, which you already own when a run starts.
How the gauge works
The gauge fills on its own during a fight and stops filling while a dialogue scene is playing. The ability is ready as soon as the gauge holds one full cooldown, and using it spends exactly one cooldown's worth, so a character with two charges can hold two uses. A run starts with the gauge half filled for each charge the character has. Ability duration is multiplied by your ability duration bonus when the run begins, and by your spell duration bonus while it runs.
Starting spell
Every run with this character opens with Ink already in the spellbook.
| Mana cost | 5 |
| Base damage | 15 |
| Duration | 10 |
| Amount | 1 |
| Size | 1 |
Tarot deck
Matcha reads a deck of 22 tarot cards, bought one at a time with Anima. Each bought card can sit upright or reversed for two different sets of bonuses.
| Cards in the deck | 22 |
| Yours from the start | 2 (they cost nothing) |
| Anima for the whole deck | 26,500 |
| Tier 1 | 5 cards, 100 to 500 Anima |
| Tier 2 | 5 cards, 600 to 1,000 Anima |
| Tier 4 | 5 cards, 1,200 to 2,000 Anima |
| Tier 5 | 5 cards, 2,200 to 3,000 Anima |
T3 is a tier the game knows about, with no card in this deck.
Three cards in the deck are not ordinary bonuses: the Fool card carries the passive; the Magus card carries the ability; the Universe card is the one upgrade with no reversed side, at 3,000 Anima.
Where they appear
Speaks in 80 story scenes in this build.
- Rum Intro UR Matcha
- Chicha Intro With Matcha
- Chicha Intro With Matcha Rum Met
- Anchan Intro Full Cast 1A
- Anchan Intro Full Cast 1B
- Anchan Intro Full Cast 1B ALT
- Bother Anchan Matcha
- Bother Anchan Tea Quest Finish 2
- Fish Tutorial 1
- Fish Tutorial 2
- Fish TUT Coffee 1
- Fish TUT Coffee 2
and 68 more. Browse the story scenes.
Achievements
3 achievements name this character in what they ask of you.
Details
| Their room in the hub | Matcha Room (its door opens to the ink sign) |
| Portrait poses | 33 |
| Tarot cards | 22 |