Jam
Jam
Evoke a magical song that launches sonic projectiles toward your cursor dealing a random amount of damage.
Minimum Damage: 1
Maximum Damage: 10
Duration: 20 seconds
Mana Cost: 20
RepeatsMinimum Damage: 1
Maximum Damage: 10
Duration: 20 seconds
Mana Cost: 20
Where to get it
Starting spell of:
Chicha
Offered from a spell chest, three spells at a time.
In the spell chest deck once this spell is unlocked on your save
The card that unlocks it
Jam!
Evoke a magical song that launches sonic projectiles toward your cursor dealing a random amount of damage.
Minimum Damage: 1
Maximum Damage: 10
Duration: 20 seconds
Mana Cost: 20
Minimum Damage: 1
Maximum Damage: 10
Duration: 20 seconds
Mana Cost: 20
Numbers
| Damage | 10 |
| Minimum damage | 1 |
| Mana cost | 20 |
| Mana cost added each time the spell levels | 3 |
| Amount cast at once | 1 |
| Size | x1 |
| Seconds between hits | 0.5 s |
| Duration | 20 s |
| Goes off the moment you cast it | no |
| Keeps hitting while it lasts | yes |
| Damage per second | 20 |
Repeats: this spell stays on the field and hits again every few seconds.
Sigil
Draw this shape to cast the spell.
Jam! 2
| Sigil name in the game | music |
| Strokes | 1 |
| Match needed | 75% |
| Stroke order matters | no |
| Stroke direction matters | no |
Affinity
| Level I | Duration +10 |
| Level II | Mana cost -5 |
| Level III | Time between hits -0.1 |
Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.
Prestige options
Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.
Certified Banger
Certified Banger
Your jam sesh is recognized as a Certified Banger! Your Maximum Damage Notes explode into Minimum Damage Notes on impact.
+5 Maximum Damage
+300 Minimum Damage
+5 Maximum Damage
+300 Minimum Damage
+5 Max Damage+300 Min Damage
Surround Sound
Surround Sound
Pump up your jam sesh with Surround Sound! Your musical Notes are ever present. A wave of sound hits all monsters in range on the beat.
-100% Song Attack Rate
-100% Song Attack Rate
+100% Jam Frequency
Witchcore
Witchcore
Your jam sesh veers into Witchcore! Notes vibe with the music and Minimum Damage Notes polymorph monsters.
+100 Minimum Damage
+100 Minimum Damage
+100 Min Damage
Damage effects
The bursts, pools and fields this spell leaves behind. Each one takes this spell's own damage and size bonuses.
Bass Blast
| Damage | 1 |
| Seconds between hits | 0.25 s |
| Can crit | yes |
Special interactions
When this spell overlaps another one on the field, 1 pairing do something extra. Every pairing in this build is on Special interactions.
EarthwardandJam
The note bounces off the wall.
Upgrade cards
21 upgrade cards can turn up for this spell once you know it: 5 tiered series and 6 one-off cards.
BPM
Broad Appeal
Encore
Hifi
Lofi
One-offs
Bass Boosted
Minimum Damage Notes cause a blast on hit.
Experimental Interlude
Minimum Damage Notes spook monsters.
Psychedelic Vibe
Minimum and Max Damage Notes confuse monsters.
Stunning Sample
Max Damage Notes stun monsters.
Syncopated Rhythm
Every few seconds, notes afflict a new random DoT.
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