Spells/Meteor Swarm

Meteor Swarm

Meteors fall from the sky and strike random areas around you, dealing heavy damage and burning monsters.

Damage: 20
Duration: 30 seconds
Mana Cost: 25
RepeatsCan be your starting spell

Where to get it

Offered from a spell chest, three spells at a time.
Offered as a starting spell

The card that unlocks it

Meteor Shower

Meteors fall from the sky and strike random areas around you, dealing heavy damage and burning monsters.

Damage: 20
Duration: 30 seconds
Mana Cost: 25

Numbers

Damage20
Minimum damage10
Mana cost25
Mana cost added each time the spell levels3
Amount cast at once1
Sizex1
Seconds between hits2.5 s
Duration30 s
Goes off the moment you cast itno
Keeps hitting while it lastsyes
Lands onthe middle of the sigil you drew
Damage per second8

Repeats: this spell stays on the field and hits again every few seconds.

Sigil

Draw this shape to cast the spell.

PatternStar

Sigil name in the gamestar
Strokes1
Match needed75%
Stroke order mattersno
Stroke direction mattersno

Affinity

Level ITime between hits -0.25 does nothing
Level IIDamage +5 does nothing
Level IIIMeteor strikes +3

A level marked does nothing changes nothing in this build: this spell has its own kind of affinity bonus, which replaces the shared bonus code instead of adding to it, so a damage or cost value stored on that level is never read.

Affinity is a spell's own mastery level and it carries between runs. Each level is applied on top of the ones below it. How affinity is earned.

Prestige options

Taking one of these cards from a boss chest changes how the spell behaves for the rest of that run. You pick one.

Cometfall
Cometfall

Cometfall

Your meteors become comets that freeze monsters on hit instead of burning. If a creature is already frozen, the comet will automatically crit. When Meteor Swarm would normally burn a monster, it is instead chilled.
Firefall
Firefall

Firefall

Your meteors break into smaller pieces as they burn up before impact. Decrease the size and damage of your meteor, but drastically increase the attack rate and burn damage.
-70% Meteor Swarm Size+2 Special Spell Change-500% Meteor Swarm Frequency+15 Special Spell Change
Starfall
Starfall

Starfall

Meteors become falling stars that damage all monsters they pass through.
x2 Special Spell Change

Special interactions

When this spell overlaps another one on the field, 1 pairing do something extra. Every pairing in this build is on Special interactions.

Meteor SwarmandRiptide

Boiling Rain falls where a meteor hits the wave.

Boiling Rain: Stays on the ground and hits again on its own rhythm until it runs out; 1 damage; lasts 1.5 s; hits every 0.25 s; applies Burn. Takes its bonuses from Meteor Swarm.
Burn: Each tick deals the Burn damage multiplied by the run's Burn bonus. 2 damage every 0.2 s for 2 s. One application: 20 damage (10 ticks). A second application refreshes the timer; it does not stack.

Upgrade cards

18 upgrade cards can turn up for this spell once you know it: 5 tiered series and 3 one-off cards.

Flaming Meteors

Flaming Meteors I

Tier I
Meteors leave a field of fire on impact that burns monsters.
+10 Special Spell Change

Flaming Meteors II

Tier II
+50% Fire Field Duration
+50% Special Spell Change

Flaming Meteors III

Tier III
+50% Fire Field Duration
+50% Special Spell Change

Hulking Meteors

Hulking Meteors I

Tier I
+25% Meteor Size
+25% Meteor Swarm Size

Hulking Meteors II

Tier II
+25% Meteor Size
+25% Meteor Swarm Size

Hulking Meteors III

Tier III
+25% Meteor Size
+25% Meteor Swarm Size

Many Meteors

Many Meteors I

Tier I
+25% Meteor Shower Attack Rate
-25% Meteor Swarm Frequency

Many Meteors II

Tier II
+25% Meteor Shower Attack Rate
-25% Meteor Swarm Frequency

Many Meteors III

Tier III
+25% Meteor Shower Attack Rate
-25% Meteor Swarm Frequency

Mighty Meteors

Mighty Meteors I

Tier I
+10 Base Damage
+10 Meteor Swarm Damage

Mighty Meteors II

Tier II
+10 Base Damage
+10 Meteor Swarm Damage

Mighty Meteors III

Tier III
+10 Base Damage
+10 Meteor Swarm Damage

Perseids Meteors

Perseids Meteors I

Tier I
+25% Meteor Shower Duration
+25% Meteor Swarm Duration

Perseids Meteors II

Tier II
+25% Meteor Shower Duration
+25% Meteor Swarm Duration

Perseids Meteors III

Tier III
+25% Meteor Shower Duration
+25% Meteor Swarm Duration

One-offs

Heavy Meteors

Meteors stun monsters on hit.

Meteor Strike

6 Meteors immediately strike the sigil location.
+6 Special Spell Change

Mini Meteors

Every 10 seconds, debris will fall from the sky, dealing damage in a smaller area.
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