Electrified Water
Electrified Water
Stays on the ground and hits again on its own rhythm until it runs out. A synergy: it only appears where Thunder Storm and Riptide overlap.
FieldSynergyWhere it comes from
Made where these overlap: Thunder Storm and Riptide
Takes its bonuses from: Thunder Storm
Numbers
| Damage | 0 |
| Duration | 3 s |
| Seconds between hits | 0.25 s |
| Can crit | yes |
| Damage over time strength | 1 |
What it applies
Damage over time: Shock
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