Steam

Stays on the ground and hits again on its own rhythm until it runs out. A synergy: it only appears where Fireball and Riptide overlap.
FieldSynergy

Where it comes from

Made where these overlap: Fireball and Riptide
Takes its bonuses from: Fireball

Numbers

Damage0
Duration5 s
Seconds between hits0.25 s
Can crityes
Damage over time strength1.6

What it applies

Damage over time: Burn
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