Sigils and casting
Sigils and casting
How a cast works
You cast by drawing the spell's sigil. The drawing is compared with the stored shape and only counts when the match reaches that sigil's own threshold, shown for every spell in the table below. A sigil is one or two strokes; the drawing pad accepts no more than two.
Two things about the drawing itself are measured and kept for the cast: how big it was, and how long it took. On their own they change nothing. With the right perk they turn into damage, as below.
What the drawing is worth
The size bonus and the speed bonus add together into one sigil bonus, which is added to the cast in the spell step of the damage order, on top of the spell's own damage stat. The patient caster bonus is added there too.
An example with a spell that deals 10: a sigil drawn at an area of 30 with the size perk is worth 0.3, so 3 extra damage. Drawn instantly with the speed perk it is worth another 1, so 10 more. Drawn slowly, over 2 seconds or more, the speed part is worth nothing.
What each bonus is worth
| Bonus | What it is worth |
|---|---|
| Bigger sigil | the sigil's area divided by 100, never more than 0.5, as a share of the spell's damage added to the cast |
| Faster drawing | 1 at an instant draw, falling in a straight line to 0 at 2 seconds, as a share of the spell's damage added to the cast |
| Tighter sigil | 1 plus 1 divided by the sigil's area, never more than 1.5, as a multiplier used by Ice Spear and Prismatic Pylon |
| Waiting between casts Patient Caster | seconds since your last cast multiplied by the Patient Caster stat, which starts a run at 0, as a share of the spell's damage added to the cast |
Every spell's sigil
| Spell | Sigil | Strokes | Match needed |
|---|---|---|---|
| Chain | 1 | 80% | |
| Wall 3 | 1 | 75% | |
| Exsanguinate 2 | 1 | 75% | |
| X | 2 | 75% | |
| V | 1 | 80% | |
| Crescent 8 | 1 | 80% | |
| Spear 1 | 1 | 76% | |
| Ink | 1 | 75% | |
| Jam! 2 | 1 | 75% | |
| Alpha | 1 | 74% | |
| PatternStar | 1 | 75% | |
| Omega | 1 | 75% | |
| Poppet 2 | 1 | 75% | |
| Pillar 6 | 1 | 75% | |
| Life | 1 | 75% | |
| WaveLeft, WaveRight | 1 | 75% | |
| Bone 5 | 1 | 75% | |
| Blade 4 | 1 | 75% | |
| PatternBolt | 1 | 82% | |
| Wisp | 1 | 75% |